ISMGraphGeneration::FCollapseNodesToStateMachineArgs¶
#include <ISMGraphGeneration.h>
Description¶
Arguments for collapsing a set of nodes into a new nested state machine, the headless equivalent of the editor's "Collapse to State Machine". Boundary transitions (edges crossing the selection) are rewired onto the new container. Fully-interior nodes and edges move inside it.
Public Attributes¶
| Name | |
|---|---|
| TArray< USMGraphNode_Base * > | Nodes |
Public Attributes Documentation¶
variable Nodes¶
[Required] The nodes to collapse. Must contain at least one state node, and every node must belong to the same state machine graph. Reroute waypoints do not count toward the state-node requirement. Transitions and reroutes between included states are pulled in automatically even if omitted.