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ASMPreviewStateMachineActor¶

Module: SMPreviewEditor

#include <SMPreviewObject.h>

Inherits from AActor

Description¶

class ASMPreviewStateMachineActor;

Hosts the State Machine during a preview so the state machine will be copied over properly in the simulated world and any actor references updated.

Public Attributes¶

Name
TObjectPtr< USMInstance > StateMachineInstance

Public Attributes Documentation¶

variable StateMachineInstance¶

TObjectPtr< USMInstance > StateMachineInstance;