FSMBlueprintDebugEditorBridge¶
Module: SMSystem
#include <SMBlueprintDebugEditorBridge.h>
Description¶
Communication with the editor module for debugging blueprints. This hooks debug events when executing graphs.
FDebugOnScope should be placed within the scope of a graph execution to trigger debug events.
Public Classes¶
| Name | |
|---|---|
| struct | FDebugOnScope |
Public Functions¶
| Name | |
|---|---|
| SMSYSTEM_API FSMBlueprintDebugEditorBridge & | Get() |
| FSMBlueprintDebugEditorBridge(const FSMBlueprintDebugEditorBridge & ) =deleted | |
| FSMBlueprintDebugEditorBridge & | operator=(const FSMBlueprintDebugEditorBridge & ) =deleted |
Friends¶
| Name | |
|---|---|
| class | USMBlueprintDebugController |