FSMConstructionConfiguration¶
Module: SMSystemEditor
Public Attributes¶
Name | |
---|---|
bool | bSkipOnCompile |
bool | bFullRefreshNeeded |
bool | bDoNotDirty |
bool | bFromLoad |
Public Attributes Documentation¶
variable
bSkipOnCompile¶
Construction scripts will not run if the blueprint is being compiled.
variable
bFullRefreshNeeded¶
Requires the construction script refresh the slate node completely.
variable
bDoNotDirty¶
Signal not to the dirty the asset. This is ignored if the BP has structural modifications.
variable
bFromLoad¶
If this is being triggered from a load.