FSMStateHistory¶
Module: SMSystem
#include <SMNode_Info.h>
Description¶
[Logic Driver] History summary for a state.
Public Functions¶
Name | |
---|---|
FSMStateHistory() | |
FSMStateHistory(const FGuid & InStateGuid, const FDateTime & InStartTime, float InTimeInState, float InServerTimeInState) | |
bool | operator==(const FSMStateHistory & Other) const |
Public Attributes¶
Name | |
---|---|
FGuid | StateGuid |
FDateTime | StartTime |
float | TimeInState |
float | ServerTimeInState |
Public Functions Documentation¶
function
FSMStateHistory¶
function
FSMStateHistory¶
inline FSMStateHistory(
const FGuid & InStateGuid,
const FDateTime & InStartTime,
float InTimeInState,
float InServerTimeInState
)
function
operator==¶
Public Attributes Documentation¶
variable
StateGuid¶
The state guid which can be used with the owning USMInstance to lookup the full state object.
variable
StartTime¶
The timestamp from when the state started.
variable
TimeInState¶
The total time spent in the state.
variable
ServerTimeInState¶
The total time spent in the state according to the server.