Skip to content

Logic Driver 5.5 Compatibility Update

Unreal Engine 5.5 released on November 12th, and Logic Driver Lite and Pro have compatible versions available!

UE 5.5 required a good amount of changes, impacting how Logic Driver compiles certain data into blueprints. Along with API changes, this called for a minor version bump. Logic Driver Pro released as 2.9.0 and Lite as 1.7.0.

Ordinarily I would prefer to include more changes into a "feature" release, but making sure a version was stable in time for an engine release took priority here.

Logic Driver Pro Search Update

Along with UE 5.5 support, the search tool has had its beta flag removed. While I’d call it "production-ready" now, it's worth noting that it has already been successfully used in a AA production environment since its initial release. Aside from improved support in UE 5.5, the core functionality of the search tool has not changed.

Updating Logic Driver For New Engines

As Logic Driver has grown, so has the impact each engine update can have on the plugin. Development on the UE 5.5 version of Logic Driver started in May, and has been ongoing right up through the engine release.

Sometimes challenges with new engines can't be discovered or solved right away. With UE 5.5, Logic Driver faced issues that prevented old projects from loading—stemming from multiple underlying causes. Solving these issues revealed additional challenges, such as packaging problems and stable localization key issues. (A stable localization key is basically making sure a FText's localization key doesn't change when modifying the source text, if possible.)

To provide more insight on how engine updates affect Logic Driver, I’ve compiled key information into a new Engine Compatibility Guide.


If you experience any issues with the 5.5 update, please don’t hesitate to reach out! Thank you for your continued support, and enjoy the new update!