USMGraphSchema¶
Module: SMSystemEditor
Inherits from UEdGraphSchema
Public Functions¶
| Name | |
|---|---|
| virtual void | CreateDefaultNodesForGraph(UEdGraph & Graph) const override |
| virtual EGraphType | GetGraphType(const UEdGraph * TestEdGraph) const override |
| virtual void | GetGraphContextActions(FGraphContextMenuBuilder & ContextMenuBuilder) const override |
| virtual void | GetContextMenuActions(class UToolMenu * Menu, class UGraphNodeContextMenuContext * Context) const override |
| virtual const FPinConnectionResponse | CanCreateConnection(const UEdGraphPin * PinA, const UEdGraphPin * PinB) const override |
| virtual bool | TryCreateConnection(UEdGraphPin * PinA, UEdGraphPin * PinB) const override |
| virtual bool | CreateAutomaticConversionNodeAndConnections(UEdGraphPin * A, UEdGraphPin * B) const override |
| virtual FConnectionDrawingPolicy * | CreateConnectionDrawingPolicy(int32 InBackLayerID, int32 InFrontLayerID, float InZoomFactor, const FSlateRect & InClippingRect, class FSlateWindowElementList & InDrawElements, class UEdGraph * InGraphObj) const override |
| virtual FLinearColor | GetPinTypeColor(const FEdGraphPinType & PinType) const override |
| virtual void | GetGraphDisplayInformation(const UEdGraph & Graph, FGraphDisplayInfo & DisplayInfo) const override |
| virtual void | BreakNodeLinks(UEdGraphNode & TargetNode) const override |
| virtual void | BreakPinLinks(UEdGraphPin & TargetPin, bool bSendsNodeNotification) const override |
| virtual void | BreakSinglePinLink(UEdGraphPin * SourcePin, UEdGraphPin * TargetPin) const override |
| virtual bool | SupportsDropPinOnNode(UEdGraphNode * InTargetNode, const FEdGraphPinType & InSourcePinType, EEdGraphPinDirection InSourcePinDirection, FText & OutErrorMessage) const override |
| virtual bool | CanDuplicateGraph(UEdGraph * InSourceGraph) const override |
| virtual void | HandleGraphBeingDeleted(UEdGraph & GraphBeingRemoved) const override |
| virtual void | OnPinConnectionDoubleCicked(UEdGraphPin * PinA, UEdGraphPin * PinB, const FVector2D & GraphPosition) const override |
| bool | DoesUserAllowPlacement(const UEdGraphNode * A, const UEdGraphNode * B, FPinConnectionResponse & ResponseOut) |
| bool | CanReplaceNode(const UEdGraphNode * InGraphNode) |
| bool | CanReplaceNodeWith(const UEdGraphNode * InGraphNode, bool & bStateMachine, bool & bStateMachineRef, bool & bState, bool & bConduit, bool & bStateMachineParent) |
| bool | SetTransitionClassFromRules(USMGraphNode_TransitionEdge * InTransitionEdge, const UClass * InFromStateClass, const UClass * InToStateClass, const UClass * InStateMachineClass, TSubclassOf< USMTransitionInstance > InBaseClass =nullptr) |
| void | RenameNodeFromTemplateData(USMGraphNode_Base * InGraphNode) |
Protected Functions¶
| Name | |
|---|---|
| void | GetReplaceWithMenuActions(class FMenuBuilder & MenuBuilder, const UEdGraphNode * InGraphNode) const |
Public Functions Documentation¶
function CreateDefaultNodesForGraph¶
function GetGraphType¶
function GetGraphContextActions¶
function GetContextMenuActions¶
virtual void GetContextMenuActions(
class UToolMenu * Menu,
class UGraphNodeContextMenuContext * Context
) const override
function CanCreateConnection¶
virtual const FPinConnectionResponse CanCreateConnection(
const UEdGraphPin * PinA,
const UEdGraphPin * PinB
) const override
function TryCreateConnection¶
function CreateAutomaticConversionNodeAndConnections¶
virtual bool CreateAutomaticConversionNodeAndConnections(
UEdGraphPin * A,
UEdGraphPin * B
) const override
function CreateConnectionDrawingPolicy¶
virtual FConnectionDrawingPolicy * CreateConnectionDrawingPolicy(
int32 InBackLayerID,
int32 InFrontLayerID,
float InZoomFactor,
const FSlateRect & InClippingRect,
class FSlateWindowElementList & InDrawElements,
class UEdGraph * InGraphObj
) const override
function GetPinTypeColor¶
function GetGraphDisplayInformation¶
virtual void GetGraphDisplayInformation(
const UEdGraph & Graph,
FGraphDisplayInfo & DisplayInfo
) const override
function BreakNodeLinks¶
function BreakPinLinks¶
function BreakSinglePinLink¶
function SupportsDropPinOnNode¶
virtual bool SupportsDropPinOnNode(
UEdGraphNode * InTargetNode,
const FEdGraphPinType & InSourcePinType,
EEdGraphPinDirection InSourcePinDirection,
FText & OutErrorMessage
) const override
function CanDuplicateGraph¶
function HandleGraphBeingDeleted¶
function OnPinConnectionDoubleCicked¶
virtual void OnPinConnectionDoubleCicked(
UEdGraphPin * PinA,
UEdGraphPin * PinB,
const FVector2D & GraphPosition
) const override
function DoesUserAllowPlacement¶
static bool DoesUserAllowPlacement(
const UEdGraphNode * A,
const UEdGraphNode * B,
FPinConnectionResponse & ResponseOut
)
function CanReplaceNode¶
function CanReplaceNodeWith¶
static bool CanReplaceNodeWith(
const UEdGraphNode * InGraphNode,
bool & bStateMachine,
bool & bStateMachineRef,
bool & bState,
bool & bConduit,
bool & bStateMachineParent
)
function SetTransitionClassFromRules¶
static bool SetTransitionClassFromRules(
USMGraphNode_TransitionEdge * InTransitionEdge,
const UClass * InFromStateClass,
const UClass * InToStateClass,
const UClass * InStateMachineClass,
TSubclassOf< USMTransitionInstance > InBaseClass =nullptr
)
Determine the transition class to use when creating a new connection based on user rules.
function RenameNodeFromTemplateData¶
Attempt to rename the graph node based on the node instance template information.
Protected Functions Documentation¶
function GetReplaceWithMenuActions¶
void GetReplaceWithMenuActions(
class FMenuBuilder & MenuBuilder,
const UEdGraphNode * InGraphNode
) const