FSMConstructionConfiguration¶
Module: SMSystemEditor
Public Attributes¶
| Name | |
|---|---|
| bool | bSkipOnCompile |
| bool | bFullRefreshNeeded |
| bool | bDoNotDirty |
| bool | bFromLoad |
Public Attributes Documentation¶
variable bSkipOnCompile¶
Construction scripts will not run if the blueprint is being compiled.
variable bFullRefreshNeeded¶
Requires the construction script refresh the slate node completely.
variable bDoNotDirty¶
Signal not to the dirty the asset. This is ignored if the BP has structural modifications.
variable bFromLoad¶
If this is being triggered from a load.