Skip to content

FSMTransitionInfo¶

Module: SMSystem

#include <SMNode_Info.h>

Inherits from FSMInfo_Base

Description¶

struct FSMTransitionInfo;

[Logic Driver] Read only information of a transition.

Public Functions¶

Name
FSMTransitionInfo()
FSMTransitionInfo(const FSMTransition & Transition)
virtual FString ToString() const override

Public Attributes¶

Public Functions Documentation¶

function FSMTransitionInfo¶

FSMTransitionInfo()

function FSMTransitionInfo¶

FSMTransitionInfo(
    const FSMTransition & Transition
)

function ToString¶

virtual FString ToString() const override

Public Attributes Documentation¶

variable FromStateGuid¶

FGuid FromStateGuid;

Use TryGetStateInfo from the instance to retrieve this state information.


variable ToStateGuid¶

FGuid ToStateGuid;

Use TryGetStateInfo from the instance to retrieve this state information.


variable Priority¶

int32 Priority;

The assigned transition priority.


variable LastNetworkTimestamp¶

FDateTime LastNetworkTimestamp;

The last networked timestamp. Only valid in network environments.


variable OwningTransition¶

const FSMTransition * OwningTransition;