FSMTransaction_Base¶
Module: SMSystem
Inherited by FSMActivateStateTransaction, FSMFullSyncStateTransaction, FSMFullSyncTransaction, FSMInitializeTransaction, FSMTransitionTransaction
Public Functions¶
| Name | |
|---|---|
| FSMTransaction_Base() | |
| FSMTransaction_Base(ESMTransactionType InType) |
Public Attributes¶
| Name | |
|---|---|
| TEnumAsByte< ENetRole > | ServerRemoteRoleAtQueueTime |
| ESMTransactionType | TransactionType |
| uint8 | bOriginatedFromServer |
| uint8 | bOriginatedFromThisClient |
| uint8 | bRanLocally |
Public Functions Documentation¶
function FSMTransaction_Base¶
function FSMTransaction_Base¶
Public Attributes Documentation¶
variable ServerRemoteRoleAtQueueTime¶
The remote role of the server when the call was queued. This is compared to the remote role at execution time to determine which connections should receive the RPC.
variable TransactionType¶
The type of transaction, set automatically if required. It might be possible to always calculate this locally through RPC rather than send it.
variable bOriginatedFromServer¶
If the server made the decision to send this transaction. Used to distinguish multicast calls that can be executed from both the owning client or the server.
Todo:
If we switch to direct channel updates this could likely go away, or may need to be replaced by an ID.
variable bOriginatedFromThisClient¶
If this client created the call. Only valid for owning client.
variable bRanLocally¶
If this transaction has run locally.