FSMStateMachine::FGetNodeArgs¶
Public Functions¶
Name | |
---|---|
FGetNodeArgs() |
Public Attributes¶
Name | |
---|---|
bool | bIncludeNested |
bool | bSkipReferences |
bool | bIncludeSelf |
Public Functions Documentation¶
function
FGetNodeArgs¶
Public Attributes Documentation¶
variable
bIncludeNested¶
If nested state machines should have their nodes returned as well.
variable
bSkipReferences¶
Don't find nested nodes inside of references. Requires bIncludeNested.
variable
bIncludeSelf¶
If this state machine node should be added to the results.