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ISMAssetManager::FCompileBlueprintArgs

#include <ISMAssetManager.h>

Description

struct ISMAssetManager::FCompileBlueprintArgs;

Arguments for compiling blueprints. By default they are limited to state machines, but could be configured for any kind of blueprint.

Public Functions

Name
FCompileBlueprintArgs()

Public Attributes

Name
FARFilter AssetFilter
bool bSave
bool bShowWarningMessage
FText CustomWarningTitle
FText CustomWarningMessage

Public Functions Documentation

function FCompileBlueprintArgs

inline FCompileBlueprintArgs()

Public Attributes Documentation

variable AssetFilter

FARFilter AssetFilter;

[Required] The filter used to locate the assets to compile.


variable bSave

bool bSave = false;

[Optional] Save the blueprints afterward.


variable bShowWarningMessage

bool bShowWarningMessage = false;

[Optional] Display a warning message before starting the process.


variable CustomWarningTitle

FText CustomWarningTitle;

[Optional] Custom warning title to display if any.


variable CustomWarningMessage

FText CustomWarningMessage;

[Optional] Custom warning message to display if any.