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FSMConstructionConfiguration

Module: SMSystemEditor

Public Attributes

Name
bool bSkipOnCompile
bool bFullRefreshNeeded
bool bDoNotDirty
bool bFromLoad

Public Attributes Documentation

variable bSkipOnCompile

bool bSkipOnCompile = true;

Construction scripts will not run if the blueprint is being compiled.


variable bFullRefreshNeeded

bool bFullRefreshNeeded = true;

Requires the construction script refresh the slate node completely.


variable bDoNotDirty

bool bDoNotDirty = false;

Signal not to the dirty the asset. This is ignored if the BP has structural modifications.


variable bFromLoad

bool bFromLoad = false;

If this is being triggered from a load.