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FSMEditorStateMachine

Module: SMSystemEditor

Public Attributes

Name
USMEditorInstance * StateMachineEditorInstance
TArray< FSMNode_Base * > EditorInstanceNodeStorage
TMap< FSMNode_Base *, UEdGraphNode * > RuntimeNodeToGraphNode

Public Attributes Documentation

variable StateMachineEditorInstance

USMEditorInstance * StateMachineEditorInstance;

The sm instance used during editor time.


variable EditorInstanceNodeStorage

TArray< FSMNode_Base * > EditorInstanceNodeStorage;

Storage for all editor runtime nodes. This memory is manually managed!


variable RuntimeNodeToGraphNode

TMap< FSMNode_Base *, UEdGraphNode * > RuntimeNodeToGraphNode;

Created runtime nodes mapped to their graph node.