SMSystemEditor
Description
The primary editor/uncooked only module containing the blueprint editors, construction utilities, UEdGraphs, UEdGraphNodes, and slate widgets.
Namespaces
Classes
Types
Functions
Defines
Types Documentation
enum ESMExpressionMode
enum ESMPropertyInteractionType
Method for interacting with graph properties.
enum ESMDelegateOwner
typedef FSMUnrealAppStyle
typedef FAppStyle FSMUnrealAppStyle ;
Typedef for primary Unreal Editor style to help usage across engine versions. For minimal merge conflicts always access the instance with ::Get() before calling any methods.
EditorStyle (UE4) / AppStyle (UE5)
Functions Documentation
function DECLARE_MULTICAST_DELEGATE_TwoParams
DECLARE_MULTICAST_DELEGATE_TwoParams (
FOnGraphNodeRefreshRequested ,
USMGraphNode_Base * ,
bool
)
Macro Documentation
define LOGICDRIVER_EDITOR_MODULE_NAME
#define LOGICDRIVER_EDITOR_MODULE_NAME "SMSystemEditor"
define STATE_MACHINE_HELPER_CATEGORY
#define STATE_MACHINE_HELPER_CATEGORY TEXT("Logic Driver|Local Graph Nodes")
define STATE_MACHINE_INSTANCE_CALL_CATEGORY
#define STATE_MACHINE_INSTANCE_CALL_CATEGORY TEXT("Logic Driver|Local Graph Nodes|Instance Functions")
#define INDEX_PIN_INPUT 0
define INDEX_PIN_OUTPUT
#define INDEX_PIN_OUTPUT 1